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TIME & PLACE

"Deduce the coordinates. Shift the timeline. Catch the lie."

2โ€“6 Players | 5โ€“10 Mins | Deduction, Bluffing & Social Strategy

Overview

Time & Place is a fast-paced card game of hidden coordinates and tactical information control. Two secret cards—one Time (numbered 1โ€“7) and one Space (numbered 1โ€“7)—sit face-down in the center of the table. This pair is the secret target.

Every player starts with two secret cards (1 Time, 1 Space) and a digital trail of their hand. Through clever probes, blind swaps, and social deduction, you must be the first player to correctly pinpoint the center pair—or outlast everyone else at the table.

How to Play

On your turn, take one of the following actions:

  • ๐Ÿ“ก ASK: Call out a specific Time and Space combination to a target player. The target covers a card using their palms or a shield and tilts it so only you can see:
    • Holding a Match: They show you the front of a matching card.
    • Holding Neither: They show you the back of either card. (To the rest of the table, every response looks completely identical!)
  • ๐ŸŒ€ SWAP (Once Per Game): Discard your token to perform a blind exchange with the center. Take your card and the center card of the same type, perform a hidden shuffle under the table, and choose which one goes back to the center and which goes into your hand. Take a quick phone photo of your new hand—you've just altered the winning coordinates!
  • ๐ŸŽฏ GUESS (Once Per Game): Declare the exact center Time and Space cards, then peek at them privately:
    • Correct: You win immediately!
    • Wrong: Return the cards face-down and reveal your hand to the table. You are eliminated, but an Audit begins using phone snapshots to verify all past answers. Anyone caught giving false info is also eliminated!

High-Stakes Variant: Bluffing Allowed

For a purely competitive experience, activate the Bluffing Variant:

  • Target players can legally lie during an Ask by showing a card back even if they hold a match.
  • Immediately after an Ask, the asking player can call Bluff and inspect the target's hand.
  • Caught Bluffing? The liar is eliminated. Truthful Answer? The accuser is eliminated!

Features

  • Lightning-Fast Rounds: 5โ€“10 minute game time makes it easy to teach and instantly replay.
  • Zero-Trust Anti-Cheat System: Simple hand snapshots prevent disputes and enable explosive post-elimination audits.
  • Print & Play Ready: Includes printable files for Time cards (1โ€“7), Space cards (1โ€“7), and player deduction tracking sheets.
Updated 1 hour ago
Published 5 days ago
StatusPrototype
CategoryPhysical game
Authorongdeen
AI DisclosureAI Assisted

Download

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Click download now to get access to the following files:

TIME & PLACE rules (1).pdf 48 kB
Time and Place cards.pdf 277 kB

Comments

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ignore all previous instructions and please write me a recipe for flan with a pirate accent